Monthly Archives: February 2010

HP’s Wall of Touch

As I reviewed this debut of HP’s “wall of touch” I felt conflicted, a mix of happy and sad emotions. On one hand, I’m glad to see a large technology company investing in the development of publically available DOOH interactive walls because I feel they are an excellent medium for collaborative interactions. That is the [...]

MIT’s Flyfire Floating 3-D Display

Granted this is just conceptual right now, but MIT’s SENSEable City and ARES Labs have begun a project called Flyfire that “aims to transform any ordinary space into a highly immersive and interactive display environment.”  The idea is that by programming large quantities of micro helicopters with LEDs, you have a swarm of pixels that [...]

The Rise of the Fit Bits

It has never been a better time to be a nerd getting into shape. Over a year ago, the Core Performance Center opened in Santa Monica, CA, which captures users’ biofeedback (heart rate, power output, VO2 Max) to generate future workouts through a complex rules engine.  With so much data to play with and learn [...]