Category Archives: Participatory

10/GUI Computing Paradigms

We have spent a number of years implementing touch and multitouch experiences in public spaces and the like. But the success of multitouch on mobile platforms like the iPhone has definitely gotten a lot more people talking about whether it might come to replace the mouse in personal computing like it is replacing the stylus [...]

Sniff – an Interactive Window Experience

Sniff is an on-the-street in-window IOOH experience that does a nice job of engaging the visitor in a playful and entertaining way.

When walking on the sidewalk, passersby will notice a cute (because of its behavior more than its looks) 3D dog avatar that clearly wants some attention. This dog is looking for a few minutes [...]

Coffee Table as Universal Remote Control

One of our colleagues sent over this Gadget Lab story the other day.  It’s a pretty cool academic project from the Media Interaction Lab in Austria called CRISTAL – “Control of Remotely Interfaced Systems using Touch-based Actions in Living spaces” (a stretch of an acronym, but let’s cut them some slack – they speak German [...]

Touchable (& Feelable) Holography

A video out of Asia recently surfaced all over the web, demonstrating an interesting project out of the University of Tokyo. Watch the video, it starts out slow, but gets interesting.

Now holography itself is pretty old hat to us – we were implementing it more than a decade ago. And combining gestural vision systems with [...]

Virtual Graffiti Walls

Early last year, I posted here about Graffiti Research Lab and their work in creating a methodology for virtually tagging buildings using a green laser, a powerful projector, and some really cool software that they developed and then released as open source. That methodology is equally applicable to smaller scale rear projection systems that can be [...]